{
"Health": 250.0, //Health of the scarecrow. Keep in mind that damage modifiers doesn't work anymore.
"AttackRangeMultiplier": 0.75, //Attack range of the scarecrow, as a multiplier of the weapon. The applied formula is 2 * weaponRange * AttackRangeMultiplier.
"TargetLostRange": 20.0, //Distance to be forgotten by the scarecrow
"SenseRange": 15.0, //View distance of the scarecrow to be targeted
"IgnoreSafeZonePlayers": true, //Do not attack players in safe zone. Usefull if the CanNPCTurretsTargetScarecrow is set to true.
"CanBradleyAPCTargetScarecrow": true, //Do Bradley have to ignore scarecrows ?
"CanNPCTurretsTargetScarecrow": true, //Do NPC turrets have to ignore scarecrows ?
"Sounds": {
"Death": "assets/prefabs/npc/murderer/sound/death.prefab",
"Breathing": "assets/prefabs/npc/murderer/sound/breathing.prefab"
},
"ConVars": {
"OverrideConVars": false, //Set to true to replace the Halloween ConVars with given values.
"ScarecrowPopulation": 5.0, //If OverrideConVars is true : The population of scarecrow, by square kilometer. Need to be more than 0.
"scarecrowsThrowBeancans": true, //If OverrideConVars is true : Allow scarecrows to throw beancan grenades
"scarecrowThrowBeancanGlobalDelay": 8.0 //If OverrideConVars is true : Delay between two grenades throws, if enabled.
}
}